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 » Shinra Insider » Kingdom Hearts: Birth by Sleep

» IGN’s Kingdom Hearts: BBS Update
     Posted by Subtle.Edge on Wednesday, September 26th, 2007

IGN has released their information about the latest trio of Kingdom Hearts games announced during the Tokyo Game Show this year, below you will find their statements.

The latest issue of Famitsu has new details on Kingdom Hearts: Birth by Sleep, one of three new portable entries in the series that were announced in the Square Enix Closed Megatheater at the Tokyo Game Show.

Birth by Sleep gets its name from the unlockable Kingdom Hearts II Final Mix closing movie, which you probably haven’t seen since this director’s cut version of Kingdom Hearts II hasn’t been released outside of Japan. That movie featured a bunch of new characters, including Terra and Ven, the latter resembling Roxas. Birth By Sleep focuses on three main characters, Terra, Ven and a third character.

In development by the team down in Osaka that developed the Re: Chain of Memories component of Final Mix, Birth By Sleep is being headed up by some familiar names. Tetsuya Nomura is director of the project, with Tai Yasue serving as co-director. Patrick Chen is serving as producer with Youichi Yoshimoto as co-producer.

In a developer interview with this week’s Famitsu, Nomura revealed that development on the project actually started long ago, but was halted due to the amount of volume that ended up going into Re: Chain of Memories. The plot was certainly finished in time for the release of Final Mix, as the closing movie for that game was created around it.

Daisuke Watanabe is working on the scenario. You might recognize him from FFXII, KHII, FFX-2 and Chain of Memories. He’s also supervising the DS and cell phone KH games. With Birth by Sleep, his talents are put to particular use, as Nomura says he specializes in multi scenario systems.

The game has three scenarios, each told from the perspective of one of the main characters. Yasue joked with the magazine that players may think the game was made by three different teams, as the play style is different for each character due to their varying personalities and abilities.

Re: Chain of Memories had separate Sora and Riku scenarios. Different here, according to Yasue, is that rather than playing one scenario after the other, you’ll have to use certain characters to clear certain sections. This also isn’t like a ‘zapping’ system, he noted. He’s promising something that players have never seen before.

Regarding gameplay systems, early screenshots of the game show a command menu not unlike previously Kingdom Hearts PS2 titles. Nomura says that of the three newly announced titles, the PSP game is the closest to previous titles in the series and will offer the feeling of action for which the series is known. However, in a separate interview, he also noted that the game will actually be close to the Re: Chain of Memories battle system, with your commands appearing in the form of a deck.

Some new gameplay systems are in the works as well. The character growth system, in particular, uses some ideas that Yasue believes will shock players. While not giving too many specifics, Yoshimoto revealed that they’re thinking up a few systems where players hook up their PSP with other players; this presumably has something to do with the growth system Yasue was speaking about. Nomura noted that this type of multiplayer system wil be completely different from the multiplayer mode of the DS title. He also referred to the DS game as being the only new Kingdom Hearts title with actual multiplayer play, so it’s a bit unclear if the PSP title will actually let players play together.

The game will once again be constructed of multiple worlds, similar to past titles. However, Yoshimoto is promising some new Disney worlds. Look forward to areas like Sleeping Beauty’s Forest.

Kingdom Hearts: Birth by Sleep is still somewhat of a mystery. And it might stay a mystery for a while. In a separate interview, Nomura noted that of the three new portable Kingdom Hearts games, it’s the first one to have started development, and will likely be the last one to see release.

Source: IGN

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» TGS 2007: Kingdom Hearts Titles Revealed
     Posted by Subtle.Edge on Wednesday, September 26th, 2007

Square Enix have started there own conference and revealing new Kingdom Hearts titles:

Kingdom Hearts: Birth by Sleep
It’s for the PSP and looks to be a single-player adventure in the vein of the PlayStation 2 iterations, though not “Kingdom Hearts III.” Birth by Sleep’s protagonist was not explicitly named in the presentation, but he looked an awful lot like Zack of Final Fantasy VII/Crisis Core fame.

- Development for this game started a bit early, but it was interrupted by the development for re:COM
- Ven is the male’s alias and his real name is longer.
- There is a mystery of who each character is.
- The Keyblade Master is someone who has not appeared in any of the series yet.
- The story is set to be complex and serious
- The story advances with three people, each with their own different gameplay.
- The battle system is new compared to the ones in previous KH games.
Developed by the KH Re:CoM (PS2) team at the Osaka branch of S-E.
- 3 scenarios, 3 main characters, play in any order
- Battle system is a mix of KH CoM (deck of abilities/skills) and KH’s normal controls
- The random elements and the timing based gameplay is Nomura’s evolution of what he used in CoM and IAWW

Kingdom Hearts: 358/2 Days
Is for Nintendo DS and appears to star Roxas from Kingdom Hearts II, but its main draw looks to be four-player simultaneous play using members of Organization XIII. It will be in full 3D.

- The full meaning behind the title can only be understood once you complete the game.
- The first idea that came from this game was to show the daily life of the Organization.
- This is based off of after Roxas entered Organization XIII, this game will also revolve around the one year when Sora is asleep.
- Roxas has doubt, and begins to believe if it’s better to leave the Organization or not.
- The scan says that the 14th member is not Namine, however IS a key character to the story.
- You will still be going through Disney Worlds
- Roxas vs Riku will be in the game!
- There is a system that allows you to see the memories of Sora.
- Multiplayer mode is not related at all to the story.
- ALL XIII MEMBERS can be used in Multiplayer mode.
- Every member has a unique style of gameplay, also once you defeat the boss you can replay the mission again as much as you want to. There are different missions for each character.
- You can draw for fun in the second screen.
- Every time you complete a mission, one of the Organization chairs raise a bit higher.
- Developed by h.a.n.d., the guys that made Chocobo DS.
- Multiplayer gameplay is mission based, and your friends can play as any of the XIII Org members.
- Scenario is compared to Crisis Core, in that most people will know how it ends, but not how it will flow.

Kingdom Hearts: Coded
A mobile game, likely for Japanese cell phones. It stars the familiar cast of main characters from the original Kingdom Hearts (Sora & co.) and seems to be set between the first and second PlayStation 2 titles.

- Is considered to be the brother of Agito XIII
- Nomura wanted to make it a playground for the fans.
- This game will clerify where Riku and the King were during KH1
- The Debugging Mode is used to move the data to the real world
- Developed by the Before Crisis FFVII team.
- Disney worlds will be available as individual downloads.
- The setting involves Sora’s memories being accessed, possibly through a computer. It is compared to CoM’s scenario in that sense.
- Graphics are 2D sprites on 3D backgrounds to allow both high spec and low spec phones to be support.
- Planned to be released internationally, hence the focus on compatibility.

Each title is said to have a time-related theme: Birth by Sleep is “the distant past,” KH: 358/2 Days is “time of the other side,” and Code is “time has gone by.”

Posted in Kingdom Hearts, Kingdom Hearts: 358/2 Days, Kingdom Hearts: Birth by Sleep, Kingdom Hearts: Coded, Square-Enix with No Comments »


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